Marcy Lab School Docs
  • Welcome
  • Student Guidelines & Policies
    • Student Handbook
    • AI Policy
    • Academic Calendar
  • Environment Setup
    • Local Environment Setup - Mac
    • Local Environment Setup - Windows
    • GitHub Setup
    • Postgres Setup
  • How-Tos
    • How To Code at Marcy: Code Style Guide
    • How to Do Short Response and Coding Assignments
    • How to Debug
    • How to PEDAC
    • How to Create A GitHub Organization and Scrumboard
    • How to Create Projects with Vite
    • How to Deploy on GitHub Pages
    • How to Deploy on Render
    • How to Test your API with Postman
  • Mod 0 - Command Line Interfaces, Git, and GitHub
    • Overview
    • 1. Command Line Interfaces
    • 2. Git & GitHub
    • 3. Git Pulling & Merging
    • 4. Git Branching & PRs
  • Mod 1 - JavaScript Fundamentals
    • Overview
    • 1. Intro to Programming
    • 2. Errors
    • 3. Node & Node Modules
    • 4. Variables, Functions & String Methods
    • 5. Control Flow, typeof, and Math
    • 6. Loops
    • 7. Arrays
    • 8. Objects
    • 9. Higher Order Functions: Callbacks
    • 10. Higher Order Functions: Array Methods
    • 11. Regex
  • Mod 2 - HTML, CSS & the DOM
    • Overview
    • 1. HTML
    • 2. CSS
    • 3. Accessibility (a11y)
    • 4. The Document Object Model (DOM) API
    • 5. Events
    • 6. Forms
    • 7. The Box Model and Positioning
    • 8. Flexbox
    • 9. Grid & Media Queries
    • 10. ESModules
    • 11. Vite
    • 12. LocalStorage
  • Mod 3 - Async & APIs
    • Overview
    • 1. Promises
    • 2. Fetch
    • 3. Building a Fetching App
    • 4. Async & Await
    • 5. A Generic Fetch Handler
  • Mod 4 - Project Week!
    • Important How Tos and Guides
      • How to Create a GitHub Organization and Scrum Board
      • How To Start a Project with Vite
      • How To Deploy a Project with GitHub Pages
    • Project Week Overview
    • Agile Methodologies
    • Deliverables & Milestones
    • Technical Requirements Checklist
    • Free API List
    • Collaborative GitHub
  • Mod 5 - Object-Oriented Programming
    • Overview
    • 1. Intro to OOP, Encapsulation, Factory Functions, and Closure
    • 2. Classes
    • 3. Private & Static
    • 4. UML Diagrams & Has Many/Belongs To Relationships
    • 5. Challenge: Implementing Has Many/Belongs To
    • 6. Inheritance
    • 7. Polymorphism
    • 8. Review and Practice
    • MDN: Object Prototypes
  • Mod 6 - Data Structures & Algorithms
    • Overview
    • Important How Tos and Guides
      • How to Debug
      • How to PEDAC
    • 1. Nodes & Linked Lists
    • 2. Singly & Doubly Linked Lists
    • 3. Stacks & Queues
    • 4. Recursion
    • 5. Trees
  • Mod 7 - React
    • Overview
    • Important How Tos and Guides
      • How to Create Projects with Vite
      • How to Deploy on GitHub Pages
    • 1. Intro to React
    • 2. Events, State, and Forms
    • 3. Fetching with useEffect
    • 4. React Router
    • 5. Building a Flashcards App
    • 6. React Context
    • 7. Global Context Pattern
  • Mod 8 - Backend
    • Overview
    • Important How Tos and Guides
      • How to Deploy on Render
      • How to Test your API with Postman
      • Postgres Setup
    • 1. Intro to Express
    • 2. Building a Static Web Server with Middleware
    • 3. Securing API Keys and Environment Variables
    • 4. RESTful CRUD API
    • 5. Model-View-Controller Architecture
    • 6. SQL and Databases
    • 7. JOIN (Association) SQL Queries
    • 8. Knex
    • 9. Your First Fullstack App!
    • 10. Migrations & Seeds
    • 11. Schema Design & Normalization
    • 12. Hashing Passwords with Bcrypt
    • 13. React Express Auth Template Overview
  • Mod 9 - Civic Tech Hackathon
    • Overview
    • Rubric
  • Mod 10 - Capstone
    • Overview
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  1. Mod 5 - Object-Oriented Programming

Overview

Did you know that almost everything in JavaScript is really an object under the hood? In this module, you will learn how to harness the principles of Object-Oriented Programming that underlie everything we do in JavaScript. These skills will help you organize your code in order to build consistent and predictable programs.

In this module, we'll learn about:

  • Object-Oriented Programming — a style of programming (a "paradigm") that uses objects to manage state (data) and behavior in an application.

  • Encapsulation - bundling data and methods into a single unit while protecting the data

  • Abstraction - hiding complexity through functions and prototypes

  • Inheritance - sharing behavior between objects

  • Polymorphism - similar objects can be used interchangeably

  • Class — a blueprint for creating objects with shared methods and properties. Classes are particularly useful for creating interfaces.

  • Interface — an abstraction layer of an application that provides methods for interacting with a hidden or controlled portion of the application. For example, user interfaces provide buttons (methods) that enable users to interact with your application's code in a controlled manner.

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Last updated 8 months ago